DINING MENU
REDESIGN
COURSE:
DESIGN 11: Visual Thinking
TEAM:
Emma Zhao
TOOLS & SKILLS:
Figma
TIMELINE:
Winter 2024, 1 week
The Assignment:
How can we use design to make daily routines feel smoother, clearer, and more human?
In this project, we explored the concept of “everyday bugs”—small moments of friction, confusion, or annoyance in our daily lives. We each documented minor problems we noticed throughout the week, from awkward digital interfaces to frustrating physical environments. Then, we selected one bug to dive deeper into and redesign with a user-centered lens.
For this project, I focused on redesigning the Stanford dining menu, using needfinding and interface exploration to reimagine a frustrating tool into something more student-friendly.
Beyond the outdated interface, one frustration people shared was the lack of clarity around overlapping menu items. While multiple dining halls often serve the same food, the current site doesn’t indicate which items are shared and which are unique—making it unnecessarily tedious to figure out where to go for a specific dish.
This became one of the core issues I addressed in my redesign. A second core issue was a lack of visual interest and imagery. For visual decisions like line weight, font, and color, I studied the interfaces of various food ordering platforms to understand what made them effective, and applied those insights to my final Figma wireframe.